Personally my clan is not opposed to taking building damage here and there from the meteor strikes. Yet lava and sandstorms don’t one shot buildings. I would love to see something done, what op suggests is a small tweak to the game, not a major change and would not affect any player or server negatively. There is no other spot in the game where a game mechanic prevents construction. Look it’s a survival game with a deep building mechanic, if we can build a small town over the lava why can’t we safely build where meteors fall, it’s kinda counterproductive to the concept of “building anywhere and everywhere”. Random meteor strikes really do limit building in a spot that feels perfect for building. My point here is that the area north of the forest, just past the two massive statues is a very nice flat surface area to build on, just kinda a waste of a great building location. We didn’t even notice till one of our buildings was hit. They fall there seldomly, maybe once/ twice a week. Our place (personally) is on the tail end of the meteor area. Besides starmetal is trash and at least on our server we would happily give it away if it meant our buildings were safe. Someone mentioned earlier that building there would “prevent other players from getting star metal”, it won’t, starmetal falls in the forest below more often than above it. The problem is that the meteors fall randomly, it’s not the exact same spots.
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